A small team that needed the whole market in view.
The situation
An Italian operator with an under-staffed commercial team. Competitor benchmarking happened when someone had time, never continuously. Two questions stayed open: which providers and games the market and its direct competitors carried that it did not, and whether to release more or fewer new games each week.
What Slotmetry showed
The providers and games carried across the market and by a chosen set of competitors, against the operator’s own offer. Next to it, the games entering rival lobbies week by week, read alongside the operator’s own release pace.
The outcome
The team found every figure it needed without adding headcount. It decided which new providers to integrate first, and set its weekly releases against what competitors were actually doing.
A signal in the data · Italy · September 2026
One operator carried 29% of the providers live in its market.
- This operator
- 29% of the providers live in Italy
- Market average
- 39%
- Largest catalogues
- Above 60%
In Slotmetry, one view. By hand, 49 catalogues to open.
Before
Competitor checks when someone had time, on a few sites. Integration choices made on impressions and on what providers pitched.
With Slotmetry
Provider and game gaps against the whole market and chosen rivals, and the rivals’ release pace, in one place, every day.
- No extra hire. Hours of manual checking every day, without adding headcount.
- Better integration calls. New providers chosen on what the market and rivals carry.
- Release pace with evidence. Weekly releases set against what competitors actually put live.
Illustrative scenario based on a typical operator need. Not a named customer. Market figures are real Slotmetry data for Italy, September 2026, with the operator unnamed.